﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using System.Runtime.Serialization;

namespace StreetlightGames.SpaceShooter.Patterns
{
    [DataContract]
    public class MoveToFormation : MoveToTarget
    {
        public MoveToFormation()
        {
        }

        public override void Start()
        {
            Target = Ship.Target;
        }

        public override string ToString()
        {
            return "Move To Formation";
        }
    }
}
